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But WHERE?, since everything else runs flawlessly?įor some reason (graphic engine or program architecture?) both Shadow of Mordor and Phantom Pain use - or address - memory in such a way that is prone to trigger errors IF memory runs at tighter timings EVEN THOUGH, such as in my case, said timings are those at which the memory is tested to run at.Īnd here comes the main and most delicate point, which makes sense of all this long post I hope you had the time patience to read, and that is the difficulty of finding the culprit when there is seemingly nothing wrong or uncorrectly set on your system! With Phantom Pain came a stronger suspect that the cause lied somewhere else, maybe on my system. The Steam forums for this game also reported many people with crashes. Well, except for Shadow of Mordor, lastly played 6 months ago, which I obviously considered an exception. What do you know, running my RAM sticks for the past year at the datasheet's reportedly tested 9-11-9 timings never caused me problems running all kinds of applications, games included. Resorting to BIOS auto detction, I notice it decides to set the same timings as follows: 11-11-11.Īnd now the magic: at these timings MGSVTPP magically stops crashing, and the desktop environment memory tester runs for one hour reporting 0 (zero) errors. They refer, in that order, to CAS Latency, RAS to CAS Delay, Row Precharge Time. True, to some extent, since those are exactly the timings at which my modules have always been running as instructed by the datasheet itself, manually set in BIOS when I built my system more than a year ago. "Each module kit has been tested to run at DDR3-1866 at a low latency timing of 9-11-9 at 1.65V." The following is quoted from the datasheets of my two Kingston HyperX 4Gb modules: I'm inclined not to trust memory testers that run in desktop environment, but a quick search on the web convinces me that this program is indeed reliable.īefore throwing my ram sticks out the window, I go into bios and decide to relax the timings, letting the bios decide what it thinks my RAM should run at for maximum stabilty at the correct frequency, 1866Mhz in my case. I decide for one last try, this time resorting to a much more simple and user friendly version of the program which runs in desktop environment: Īfter less then 6% completion the program stars finding errors. So I begin my test for bad ram and try a reknown memory tester that runs at system boot: The program finds no errors, and I'm left with no answers as to why my favorite game of the moment is simply not working for me.
Why is metal gear solid 5 free Pc#
So, It turns out this game is one of the ONLY TWO THAT EVER EXHIBITED SUCH BEHAVIOUR on my PC (the other being Shadow of Mordor, more on this further below).Īfter crashing in MGSVTPP, I kept checking Event Viewer in my Win7 setup, always finding mgsvttp.exe to be the faulting application, the rest of the log a series of unexplainable numbers referring to, well, memory addresses. I hope this can apply to at least some of those who are experiencing similar issues.įor the life of me I couldn't get over the fact that most people were fully enjoying the game on a multitude of configurations, while I was stuck with a half-working product on my system, unable to play for more than one hour before being kicked back to desktop, all progress lost.
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It requires a certain degree of computer-saviness, as it involves BIOS and memory timings knowledge. I finally got around to fixing the continuous in-game crashing I was having randomly after 10 minutes or an hour of gameplay of Metal Gear Solid V: The Phantom Pain.